Flutter: Crear tu primera aplicación multiplataforma

Guía completa para crear una aplicación móvil multiplataforma con Flutter y Dart. Widgets, gestión de estado, navegación y buenas prácticas para principiantes.

Guía para crear una primera aplicación móvil con Flutter y Dart

Flutter está revolucionando el desarrollo móvil al permitir crear aplicaciones iOS y Android desde una única base de código. Este framework desarrollado por Google combina rendimiento nativo con productividad excepcional gracias a su motor de renderizado Skia y su sistema declarativo de widgets. Esta guía cubre la construcción de una aplicación completa, desde la instalación hasta las buenas prácticas de producción.

Flutter 3.27 - Enero 2026

Flutter 3.27 trae mejoras significativas: soporte nativo de Material 3 por defecto, nuevas animaciones Impeller optimizadas e integración con Dart 3.6 con macros experimentales. El framework ahora compila a ARM64 nativo para un rendimiento óptimo.

Configuración del entorno e instalación

Configurar Flutter requiere algunos pasos de configuración. El SDK de Flutter incluye todo lo necesario: el framework, herramientas de compilación y el gestor de paquetes Dart.

bash
# terminal
# Download Flutter SDK (macOS/Linux)
git clone https://github.com/flutter/flutter.git -b stable
export PATH="$PATH:`pwd`/flutter/bin"

# Verify installation and dependencies
flutter doctor

# Create a new project
flutter create --org com.example my_app
cd my_app

# Run in development mode
flutter run

El comando flutter doctor verifica que todas las dependencias estén instaladas: Android Studio, Xcode (macOS) y emuladores configurados.

yaml
# pubspec.yaml
name: my_app
description: Cross-platform Flutter application
publish_to: 'none'
version: 1.0.0+1

environment:
  sdk: '>=3.6.0 <4.0.0'

dependencies:
  flutter:
    sdk: flutter
  # UI and design
  cupertino_icons: ^1.0.8
  google_fonts: ^6.2.1
  # State management
  flutter_riverpod: ^2.6.1
  # Navigation
  go_router: ^14.6.2
  # HTTP and API
  dio: ^5.7.0
  # Local storage
  shared_preferences: ^2.3.4

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^5.0.0

flutter:
  uses-material-design: true

Este archivo pubspec.yaml configura las dependencias esenciales para una aplicación Flutter moderna.

Arquitectura del proyecto Flutter

Una estructura clara de proyecto facilita el mantenimiento y la evolución de la aplicación. Esta organización separa claramente las responsabilidades.

text
lib/
├── main.dart                 # Entry point
├── app.dart                  # App configuration
├── core/
│   ├── constants/           # Colors, dimensions, strings
│   ├── theme/               # Material 3 theme
│   └── utils/               # Utility functions
├── features/
│   ├── auth/                # Authentication feature
│   │   ├── data/           # Repositories, data sources
│   │   ├── domain/         # Models, use cases
│   │   └── presentation/   # Screens, widgets, providers
│   └── home/               # Home feature
│       ├── data/
│       ├── domain/
│       └── presentation/
├── shared/
│   ├── widgets/            # Reusable widgets
│   └── providers/          # Shared providers
└── routing/
    └── app_router.dart     # Route configuration

Esta arquitectura "feature-first" agrupa todo el código relacionado con una funcionalidad en la misma carpeta, facilitando la navegación y la refactorización.

Arquitectura Feature-First

El enfoque feature-first organiza el código por funcionalidad de negocio en lugar de tipo técnico. Cada feature contiene sus propios modelos, widgets y lógica, haciendo el código más modular y testeable.

Comprender los widgets de Flutter

Los widgets son los bloques de construcción fundamentales de Flutter. Todo es un widget: botones, texto, layouts, incluso la propia aplicación. Flutter proporciona dos tipos de widgets: StatelessWidget (sin estado) y StatefulWidget (con estado local).

lib/shared/widgets/custom_button.dartdart
import 'package:flutter/material.dart';

/// Custom reusable button widget throughout the application.
/// Automatically handles loading and disabled states.
class CustomButton extends StatelessWidget {
  // Required and optional widget parameters
  final String label;
  final VoidCallback? onPressed;
  final bool isLoading;
  final bool isOutlined;

  // Constructor with named parameters for clarity
  const CustomButton({
    super.key,
    required this.label,
    this.onPressed,
    this.isLoading = false,
    this.isOutlined = false,
  });

  
  Widget build(BuildContext context) {
    // Access theme for consistent styles
    final theme = Theme.of(context);

    // Conditional build based on button type
    if (isOutlined) {
      return OutlinedButton(
        // Disable button during loading
        onPressed: isLoading ? null : onPressed,
        style: OutlinedButton.styleFrom(
          padding: const EdgeInsets.symmetric(
            horizontal: 24,
            vertical: 16,
          ),
          shape: RoundedRectangleBorder(
            borderRadius: BorderRadius.circular(12),
          ),
        ),
        child: _buildChild(theme),
      );
    }

    return FilledButton(
      onPressed: isLoading ? null : onPressed,
      style: FilledButton.styleFrom(
        padding: const EdgeInsets.symmetric(
          horizontal: 24,
          vertical: 16,
        ),
        shape: RoundedRectangleBorder(
          borderRadius: BorderRadius.circular(12),
        ),
      ),
      child: _buildChild(theme),
    );
  }

  /// Builds button content with loading state handling.
  Widget _buildChild(ThemeData theme) {
    if (isLoading) {
      return const SizedBox(
        height: 20,
        width: 20,
        child: CircularProgressIndicator(
          strokeWidth: 2,
          color: Colors.white,
        ),
      );
    }
    return Text(label);
  }
}

Este widget encapsula la lógica de visualización de botones con manejo automático del estado de carga.

lib/shared/widgets/user_card.dartdart
import 'package:flutter/material.dart';
import '../../features/auth/domain/models/user.dart';

/// Card displaying user information.
/// Uses Material 3 with consistent elevation and shape.
class UserCard extends StatelessWidget {
  final User user;
  final VoidCallback? onTap;

  const UserCard({
    super.key,
    required this.user,
    this.onTap,
  });

  
  Widget build(BuildContext context) {
    final theme = Theme.of(context);

    // Material 3 Card with InkWell for ripple effect
    return Card(
      // Adaptive elevation based on theme
      elevation: 2,
      // Consistent rounded shape
      shape: RoundedRectangleBorder(
        borderRadius: BorderRadius.circular(16),
      ),
      // Clipping so ripple respects borders
      clipBehavior: Clip.antiAlias,
      child: InkWell(
        onTap: onTap,
        child: Padding(
          padding: const EdgeInsets.all(16),
          child: Row(
            children: [
              // Avatar with image or initials
              CircleAvatar(
                radius: 28,
                backgroundImage: user.avatarUrl != null
                    ? NetworkImage(user.avatarUrl!)
                    : null,
                child: user.avatarUrl == null
                    ? Text(user.initials)
                    : null,
              ),
              const SizedBox(width: 16),
              // User information
              Expanded(
                child: Column(
                  crossAxisAlignment: CrossAxisAlignment.start,
                  children: [
                    Text(
                      user.displayName,
                      style: theme.textTheme.titleMedium?.copyWith(
                        fontWeight: FontWeight.w600,
                      ),
                    ),
                    const SizedBox(height: 4),
                    Text(
                      user.email,
                      style: theme.textTheme.bodyMedium?.copyWith(
                        color: theme.colorScheme.onSurfaceVariant,
                      ),
                    ),
                  ],
                ),
              ),
              // Navigation icon
              Icon(
                Icons.chevron_right,
                color: theme.colorScheme.onSurfaceVariant,
              ),
            ],
          ),
        ),
      ),
    );
  }
}

La composición de widgets permite construir interfaces complejas a partir de bloques simples y reutilizables.

Gestión de estado con Riverpod

Riverpod representa la solución moderna para la gestión de estado en Flutter. Esta biblioteca ofrece un enfoque declarativo, tipado y testeable para compartir estado entre widgets.

lib/features/auth/domain/models/user.dartdart
/// Immutable user model with fromJson factory.
class User {
  final String id;
  final String email;
  final String displayName;
  final String? avatarUrl;
  final DateTime createdAt;

  const User({
    required this.id,
    required this.email,
    required this.displayName,
    this.avatarUrl,
    required this.createdAt,
  });

  /// Generates initials from display name.
  String get initials {
    final parts = displayName.split(' ');
    if (parts.length >= 2) {
      return '${parts[0][0]}${parts[1][0]}'.toUpperCase();
    }
    return displayName.substring(0, 2).toUpperCase();
  }

  /// Creates instance from JSON (API response).
  factory User.fromJson(Map<String, dynamic> json) {
    return User(
      id: json['id'] as String,
      email: json['email'] as String,
      displayName: json['display_name'] as String,
      avatarUrl: json['avatar_url'] as String?,
      createdAt: DateTime.parse(json['created_at'] as String),
    );
  }

  /// Converts to JSON for API submission.
  Map<String, dynamic> toJson() {
    return {
      'id': id,
      'email': email,
      'display_name': displayName,
      'avatar_url': avatarUrl,
      'created_at': createdAt.toIso8601String(),
    };
  }
}
lib/features/auth/presentation/providers/auth_provider.dartdart
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../data/repositories/auth_repository.dart';
import '../../domain/models/user.dart';

/// Authentication state representing different possible cases.
sealed class AuthState {
  const AuthState();
}

class AuthInitial extends AuthState {
  const AuthInitial();
}

class AuthLoading extends AuthState {
  const AuthLoading();
}

class AuthAuthenticated extends AuthState {
  final User user;
  const AuthAuthenticated(this.user);
}

class AuthUnauthenticated extends AuthState {
  const AuthUnauthenticated();
}

class AuthError extends AuthState {
  final String message;
  const AuthError(this.message);
}

/// Provider for authentication repository.
final authRepositoryProvider = Provider<AuthRepository>((ref) {
  return AuthRepository();
});

/// Main provider managing authentication state.
final authProvider = StateNotifierProvider<AuthNotifier, AuthState>((ref) {
  final repository = ref.watch(authRepositoryProvider);
  return AuthNotifier(repository);
});

/// Notifier handling authentication logic.
class AuthNotifier extends StateNotifier<AuthState> {
  final AuthRepository _repository;

  AuthNotifier(this._repository) : super(const AuthInitial()) {
    // Check initial state on startup
    checkAuthStatus();
  }

  /// Checks if a user is already logged in.
  Future<void> checkAuthStatus() async {
    state = const AuthLoading();
    try {
      final user = await _repository.getCurrentUser();
      if (user != null) {
        state = AuthAuthenticated(user);
      } else {
        state = const AuthUnauthenticated();
      }
    } catch (e) {
      state = const AuthUnauthenticated();
    }
  }

  /// Signs in user with email and password.
  Future<void> signIn(String email, String password) async {
    state = const AuthLoading();
    try {
      final user = await _repository.signIn(email, password);
      state = AuthAuthenticated(user);
    } catch (e) {
      state = AuthError(e.toString());
    }
  }

  /// Creates a new user account.
  Future<void> signUp(String email, String password, String displayName) async {
    state = const AuthLoading();
    try {
      final user = await _repository.signUp(email, password, displayName);
      state = AuthAuthenticated(user);
    } catch (e) {
      state = AuthError(e.toString());
    }
  }

  /// Signs out the user.
  Future<void> signOut() async {
    state = const AuthLoading();
    await _repository.signOut();
    state = const AuthUnauthenticated();
  }
}

El patrón de clases selladas (Dart 3.0+) asegura que todos los casos de estado se manejen al usar expresiones switch.

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GoRouter simplifica la navegación declarativa en Flutter. Esta biblioteca gestiona rutas, parámetros, redirecciones y navegación anidada.

lib/routing/app_router.dartdart
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:go_router/go_router.dart';
import '../features/auth/presentation/providers/auth_provider.dart';
import '../features/auth/presentation/screens/login_screen.dart';
import '../features/auth/presentation/screens/register_screen.dart';
import '../features/home/presentation/screens/home_screen.dart';
import '../features/home/presentation/screens/profile_screen.dart';
import '../shared/widgets/shell_scaffold.dart';

/// Provider for router with authentication handling.
final routerProvider = Provider<GoRouter>((ref) {
  // Listen to authentication state changes
  final authState = ref.watch(authProvider);

  return GoRouter(
    // Initial route
    initialLocation: '/',
    // Refresh router when auth changes
    refreshListenable: GoRouterRefreshStream(ref, authProvider),
    // Handle redirects based on authentication
    redirect: (context, state) {
      final isAuthenticated = authState is AuthAuthenticated;
      final isAuthRoute = state.matchedLocation.startsWith('/auth');

      // Not authenticated on protected route → login
      if (!isAuthenticated && !isAuthRoute) {
        return '/auth/login';
      }

      // Authenticated on auth route → home
      if (isAuthenticated && isAuthRoute) {
        return '/';
      }

      return null; // No redirect
    },
    routes: [
      // Auth routes (without shell)
      GoRoute(
        path: '/auth/login',
        name: 'login',
        builder: (context, state) => const LoginScreen(),
      ),
      GoRoute(
        path: '/auth/register',
        name: 'register',
        builder: (context, state) => const RegisterScreen(),
      ),
      // Protected routes with shell (bottom navigation)
      ShellRoute(
        builder: (context, state, child) {
          return ShellScaffold(child: child);
        },
        routes: [
          GoRoute(
            path: '/',
            name: 'home',
            builder: (context, state) => const HomeScreen(),
          ),
          GoRoute(
            path: '/profile',
            name: 'profile',
            builder: (context, state) => const ProfileScreen(),
          ),
          GoRoute(
            path: '/profile/:userId',
            name: 'userProfile',
            builder: (context, state) {
              // Extract route parameter
              final userId = state.pathParameters['userId']!;
              return ProfileScreen(userId: userId);
            },
          ),
        ],
      ),
    ],
    // Custom error page
    errorBuilder: (context, state) => Scaffold(
      body: Center(
        child: Text('Page not found: ${state.error}'),
      ),
    ),
  );
});

/// Stream to trigger router refresh.
class GoRouterRefreshStream extends ChangeNotifier {
  GoRouterRefreshStream(Ref ref, StateNotifierProvider provider) {
    ref.listen(provider, (previous, next) {
      notifyListeners();
    });
  }
}

La redirección automática basada en el estado de autenticación asegura que las rutas protegidas permanezcan inaccesibles para usuarios no autenticados.

lib/shared/widgets/shell_scaffold.dartdart
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';

/// Scaffold with bottom navigation bar for protected routes.
class ShellScaffold extends StatelessWidget {
  final Widget child;

  const ShellScaffold({
    super.key,
    required this.child,
  });

  
  Widget build(BuildContext context) {
    return Scaffold(
      body: child,
      bottomNavigationBar: NavigationBar(
        // Determine active index based on route
        selectedIndex: _calculateSelectedIndex(context),
        onDestinationSelected: (index) => _onItemTapped(index, context),
        destinations: const [
          NavigationDestination(
            icon: Icon(Icons.home_outlined),
            selectedIcon: Icon(Icons.home),
            label: 'Home',
          ),
          NavigationDestination(
            icon: Icon(Icons.person_outline),
            selectedIcon: Icon(Icons.person),
            label: 'Profile',
          ),
        ],
      ),
    );
  }

  /// Calculates navigation index based on current route.
  int _calculateSelectedIndex(BuildContext context) {
    final location = GoRouterState.of(context).matchedLocation;
    if (location.startsWith('/profile')) return 1;
    return 0;
  }

  /// Navigates to route corresponding to index.
  void _onItemTapped(int index, BuildContext context) {
    switch (index) {
      case 0:
        context.goNamed('home');
      case 1:
        context.goNamed('profile');
    }
  }
}

El NavigationBar de Material 3 se adapta automáticamente a los temas claro y oscuro.

Pantallas y formularios

La creación de pantallas interactivas combina widgets, gestión de estado y validación de formularios.

lib/features/auth/presentation/screens/login_screen.dartdart
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:go_router/go_router.dart';
import '../providers/auth_provider.dart';
import '../../../../shared/widgets/custom_button.dart';

/// Login screen with validated form.
class LoginScreen extends ConsumerStatefulWidget {
  const LoginScreen({super.key});

  
  ConsumerState<LoginScreen> createState() => _LoginScreenState();
}

class _LoginScreenState extends ConsumerState<LoginScreen> {
  // Global key for the form
  final _formKey = GlobalKey<FormState>();
  // Controllers for text fields
  final _emailController = TextEditingController();
  final _passwordController = TextEditingController();
  // Local state for password visibility
  bool _obscurePassword = true;

  
  void dispose() {
    // Resource cleanup
    _emailController.dispose();
    _passwordController.dispose();
    super.dispose();
  }

  /// Submits the login form.
  Future<void> _submit() async {
    // Validate all fields
    if (_formKey.currentState!.validate()) {
      await ref.read(authProvider.notifier).signIn(
            _emailController.text.trim(),
            _passwordController.text,
          );
    }
  }

  
  Widget build(BuildContext context) {
    final theme = Theme.of(context);
    final authState = ref.watch(authProvider);
    final isLoading = authState is AuthLoading;

    // Listen for errors to display snackbar
    ref.listen<AuthState>(authProvider, (previous, next) {
      if (next is AuthError) {
        ScaffoldMessenger.of(context).showSnackBar(
          SnackBar(
            content: Text(next.message),
            backgroundColor: theme.colorScheme.error,
          ),
        );
      }
    });

    return Scaffold(
      body: SafeArea(
        child: Center(
          child: SingleChildScrollView(
            padding: const EdgeInsets.all(24),
            child: Form(
              key: _formKey,
              child: Column(
                mainAxisAlignment: MainAxisAlignment.center,
                crossAxisAlignment: CrossAxisAlignment.stretch,
                children: [
                  // Logo or title
                  Icon(
                    Icons.flutter_dash,
                    size: 80,
                    color: theme.colorScheme.primary,
                  ),
                  const SizedBox(height: 16),
                  Text(
                    'Sign In',
                    style: theme.textTheme.headlineMedium?.copyWith(
                      fontWeight: FontWeight.bold,
                    ),
                    textAlign: TextAlign.center,
                  ),
                  const SizedBox(height: 32),
                  // Email field with validation
                  TextFormField(
                    controller: _emailController,
                    keyboardType: TextInputType.emailAddress,
                    textInputAction: TextInputAction.next,
                    decoration: const InputDecoration(
                      labelText: 'Email',
                      hintText: 'example@email.com',
                      prefixIcon: Icon(Icons.email_outlined),
                    ),
                    validator: (value) {
                      if (value == null || value.isEmpty) {
                        return 'Email is required';
                      }
                      // Basic email format validation
                      if (!RegExp(r'^[\w-\.]+@([\w-]+\.)+[\w-]{2,4}$')
                          .hasMatch(value)) {
                        return 'Invalid email format';
                      }
                      return null;
                    },
                  ),
                  const SizedBox(height: 16),
                  // Password field with visibility toggle
                  TextFormField(
                    controller: _passwordController,
                    obscureText: _obscurePassword,
                    textInputAction: TextInputAction.done,
                    onFieldSubmitted: (_) => _submit(),
                    decoration: InputDecoration(
                      labelText: 'Password',
                      prefixIcon: const Icon(Icons.lock_outlined),
                      suffixIcon: IconButton(
                        icon: Icon(
                          _obscurePassword
                              ? Icons.visibility_outlined
                              : Icons.visibility_off_outlined,
                        ),
                        onPressed: () {
                          setState(() {
                            _obscurePassword = !_obscurePassword;
                          });
                        },
                      ),
                    ),
                    validator: (value) {
                      if (value == null || value.isEmpty) {
                        return 'Password is required';
                      }
                      if (value.length < 8) {
                        return 'Minimum 8 characters';
                      }
                      return null;
                    },
                  ),
                  const SizedBox(height: 24),
                  // Sign in button
                  CustomButton(
                    label: 'Sign In',
                    isLoading: isLoading,
                    onPressed: _submit,
                  ),
                  const SizedBox(height: 16),
                  // Link to registration
                  TextButton(
                    onPressed: () => context.goNamed('register'),
                    child: const Text('No account? Create one'),
                  ),
                ],
              ),
            ),
          ),
        ),
      ),
    );
  }
}

El uso de ConsumerStatefulWidget combina el estado local (controladores de formulario) con el estado global (Riverpod).

Gestión de controladores

Las instancias de TextEditingController deben liberarse en el método dispose() para evitar fugas de memoria. Esta regla aplica a todos los controladores y listeners creados manualmente.

Comunicación HTTP con Dio

Dio proporciona una API HTTP potente con interceptores, manejo de errores y transformación automática de respuestas.

lib/core/network/api_client.dartdart
import 'package:dio/dio.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../constants/api_constants.dart';

/// Provider for Dio HTTP client.
final apiClientProvider = Provider<ApiClient>((ref) {
  return ApiClient();
});

/// HTTP client configured with interceptors.
class ApiClient {
  late final Dio _dio;

  ApiClient() {
    _dio = Dio(
      BaseOptions(
        baseUrl: ApiConstants.baseUrl,
        connectTimeout: const Duration(seconds: 10),
        receiveTimeout: const Duration(seconds: 10),
        headers: {
          'Content-Type': 'application/json',
          'Accept': 'application/json',
        },
      ),
    );

    // Add interceptors
    _dio.interceptors.addAll([
      _AuthInterceptor(),
      _LoggingInterceptor(),
    ]);
  }

  /// Generic GET request.
  Future<T> get<T>(
    String path, {
    Map<String, dynamic>? queryParameters,
    T Function(dynamic)? fromJson,
  }) async {
    try {
      final response = await _dio.get(
        path,
        queryParameters: queryParameters,
      );
      if (fromJson != null) {
        return fromJson(response.data);
      }
      return response.data as T;
    } on DioException catch (e) {
      throw _handleError(e);
    }
  }

  /// Generic POST request.
  Future<T> post<T>(
    String path, {
    dynamic data,
    T Function(dynamic)? fromJson,
  }) async {
    try {
      final response = await _dio.post(path, data: data);
      if (fromJson != null) {
        return fromJson(response.data);
      }
      return response.data as T;
    } on DioException catch (e) {
      throw _handleError(e);
    }
  }

  /// Sets the authentication token.
  void setAuthToken(String token) {
    _dio.options.headers['Authorization'] = 'Bearer $token';
  }

  /// Clears the authentication token.
  void clearAuthToken() {
    _dio.options.headers.remove('Authorization');
  }

  /// Converts Dio errors to readable exceptions.
  Exception _handleError(DioException error) {
    switch (error.type) {
      case DioExceptionType.connectionTimeout:
      case DioExceptionType.sendTimeout:
      case DioExceptionType.receiveTimeout:
        return Exception('Connection timeout. Check your connection.');
      case DioExceptionType.badResponse:
        final statusCode = error.response?.statusCode;
        final message = error.response?.data['message'] ?? 'Server error';
        return Exception('Error $statusCode: $message');
      case DioExceptionType.cancel:
        return Exception('Request cancelled');
      default:
        return Exception('Network error: ${error.message}');
    }
  }
}

/// Interceptor to automatically add token.
class _AuthInterceptor extends Interceptor {
  
  void onRequest(
    RequestOptions options,
    RequestInterceptorHandler handler,
  ) {
    // Token is added via setAuthToken()
    handler.next(options);
  }

  
  void onError(
    DioException err,
    ErrorInterceptorHandler handler,
  ) {
    // Handle 401 for token refresh
    if (err.response?.statusCode == 401) {
      // TODO: Implement token refresh
    }
    handler.next(err);
  }
}

/// Logging interceptor for development.
class _LoggingInterceptor extends Interceptor {
  
  void onRequest(
    RequestOptions options,
    RequestInterceptorHandler handler,
  ) {
    print('→ ${options.method} ${options.path}');
    handler.next(options);
  }

  
  void onResponse(
    Response response,
    ResponseInterceptorHandler handler,
  ) {
    print('← ${response.statusCode} ${response.requestOptions.path}');
    handler.next(response);
  }

  
  void onError(
    DioException err,
    ErrorInterceptorHandler handler,
  ) {
    print('✗ ${err.response?.statusCode} ${err.requestOptions.path}');
    handler.next(err);
  }
}

Los interceptores centralizan la lógica de autenticación y registro sin contaminar cada solicitud.

Tema personalizado con Material 3

Un tema consistente garantiza una experiencia de usuario uniforme. Material 3 (Material You) se adapta a las preferencias del sistema.

lib/core/theme/app_theme.dartdart
import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';

/// Application theme configuration.
class AppTheme {
  // Brand primary color
  static const _primaryColor = Color(0xFF6750A4);

  /// Material 3 light theme.
  static ThemeData get lightTheme {
    // Generate color scheme from primary color
    final colorScheme = ColorScheme.fromSeed(
      seedColor: _primaryColor,
      brightness: Brightness.light,
    );

    return ThemeData(
      useMaterial3: true,
      colorScheme: colorScheme,
      // Custom typography
      textTheme: GoogleFonts.interTextTheme(),
      // AppBar configuration
      appBarTheme: AppBarTheme(
        centerTitle: true,
        elevation: 0,
        backgroundColor: colorScheme.surface,
        foregroundColor: colorScheme.onSurface,
      ),
      // Form field configuration
      inputDecorationTheme: InputDecorationTheme(
        filled: true,
        fillColor: colorScheme.surfaceContainerHighest.withOpacity(0.5),
        border: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide.none,
        ),
        enabledBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide.none,
        ),
        focusedBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide(color: colorScheme.primary, width: 2),
        ),
        errorBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide(color: colorScheme.error),
        ),
        contentPadding: const EdgeInsets.symmetric(
          horizontal: 16,
          vertical: 16,
        ),
      ),
      // Button configuration
      filledButtonTheme: FilledButtonThemeData(
        style: FilledButton.styleFrom(
          minimumSize: const Size(double.infinity, 52),
          shape: RoundedRectangleBorder(
            borderRadius: BorderRadius.circular(12),
          ),
        ),
      ),
      outlinedButtonTheme: OutlinedButtonThemeData(
        style: OutlinedButton.styleFrom(
          minimumSize: const Size(double.infinity, 52),
          shape: RoundedRectangleBorder(
            borderRadius: BorderRadius.circular(12),
          ),
        ),
      ),
      // Card configuration
      cardTheme: CardTheme(
        elevation: 2,
        shape: RoundedRectangleBorder(
          borderRadius: BorderRadius.circular(16),
        ),
      ),
    );
  }

  /// Material 3 dark theme.
  static ThemeData get darkTheme {
    final colorScheme = ColorScheme.fromSeed(
      seedColor: _primaryColor,
      brightness: Brightness.dark,
    );

    return ThemeData(
      useMaterial3: true,
      colorScheme: colorScheme,
      textTheme: GoogleFonts.interTextTheme(
        ThemeData.dark().textTheme,
      ),
      appBarTheme: AppBarTheme(
        centerTitle: true,
        elevation: 0,
        backgroundColor: colorScheme.surface,
        foregroundColor: colorScheme.onSurface,
      ),
      inputDecorationTheme: InputDecorationTheme(
        filled: true,
        fillColor: colorScheme.surfaceContainerHighest.withOpacity(0.5),
        border: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide.none,
        ),
        enabledBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide.none,
        ),
        focusedBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide(color: colorScheme.primary, width: 2),
        ),
        errorBorder: OutlineInputBorder(
          borderRadius: BorderRadius.circular(12),
          borderSide: BorderSide(color: colorScheme.error),
        ),
        contentPadding: const EdgeInsets.symmetric(
          horizontal: 16,
          vertical: 16,
        ),
      ),
      filledButtonTheme: FilledButtonThemeData(
        style: FilledButton.styleFrom(
          minimumSize: const Size(double.infinity, 52),
          shape: RoundedRectangleBorder(
            borderRadius: BorderRadius.circular(12),
          ),
        ),
      ),
      outlinedButtonTheme: OutlinedButtonThemeData(
        style: OutlinedButton.styleFrom(
          minimumSize: const Size(double.infinity, 52),
          shape: RoundedRectangleBorder(
            borderRadius: BorderRadius.circular(12),
          ),
        ),
      ),
      cardTheme: CardTheme(
        elevation: 2,
        shape: RoundedRectangleBorder(
          borderRadius: BorderRadius.circular(16),
        ),
      ),
    );
  }
}

ColorScheme.fromSeed genera automáticamente una paleta completa y accesible a partir de un solo color.

Configuración de la aplicación

El punto de entrada de la aplicación inicializa Riverpod y configura los temas.

lib/main.dartdart
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'app.dart';

void main() {
  // Ensure Flutter bindings are initialized
  WidgetsFlutterBinding.ensureInitialized();

  // Launch application with Riverpod scope
  runApp(
    const ProviderScope(
      child: App(),
    ),
  );
}
lib/app.dartdart
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'core/theme/app_theme.dart';
import 'routing/app_router.dart';

/// Root application widget.
class App extends ConsumerWidget {
  const App({super.key});

  
  Widget build(BuildContext context, WidgetRef ref) {
    // Get configured router
    final router = ref.watch(routerProvider);

    return MaterialApp.router(
      title: 'My Flutter App',
      debugShowCheckedModeBanner: false,
      // Theme configuration
      theme: AppTheme.lightTheme,
      darkTheme: AppTheme.darkTheme,
      themeMode: ThemeMode.system,
      // Router configuration
      routerConfig: router,
    );
  }
}

ThemeMode.system adapta automáticamente el tema a las preferencias del usuario.

Conclusión

Flutter proporciona un ecosistema completo para construir aplicaciones multiplataforma de alto rendimiento. La combinación de widgets declarativos, Riverpod para gestión de estado y GoRouter para navegación permite construir aplicaciones mantenibles y escalables.

Lista de verificación para empezar con Flutter

  • ✅ Instalar Flutter SDK y configurar el entorno con flutter doctor
  • ✅ Estructurar el proyecto por features para mejor organización
  • ✅ Usar Riverpod para gestión de estado tipada y segura
  • ✅ Configurar GoRouter con redirecciones de autenticación
  • ✅ Crear widgets reutilizables y componibles
  • ✅ Implementar un tema Material 3 consistente
  • ✅ Centralizar llamadas HTTP con Dio e interceptores

¡Empieza a practicar!

Pon a prueba tu conocimiento con nuestros simuladores de entrevista y tests técnicos.

El enfoque declarativo de Flutter fomenta la composición y la reutilización. Cada widget puede testearse de forma independiente, y el hot-reload acelera significativamente el ciclo de desarrollo. Esta base sólida permite extender la aplicación hacia funcionalidades avanzadas como animaciones complejas, testing automatizado y despliegue en tiendas.

Etiquetas

#flutter
#dart
#mobile development
#cross-platform
#android ios

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